AITestBase Test #2 Dev Scr


Dev Scr taken at 15:41 on 08/04/2010
Posted on 08 Apr 2010 by Tom
PC issues
Okay so you may not of noticed but the rate of releases for AITestBase is getting pretty low right now considering its due to be completed by the 19th. This is because I'm without my own computer and I'm having to use my mums box. I've left a ton of source on the other machine which I really need to get off so I can get back on track.

The main box had a motherboard fault and has been returned to Scan but wont be back until around Thursday next week. This is seriously crippling my work rate but I am continuing to code on this box until then.

Sorry for any delays!
Posted on 02 Apr 2010 by Tom
AITestBase version 0.2 beta -NoAI- [CLEAN] [EXTNL] - [RLS] & [SRC]
Okay this is the 0.2 beta test base source with no AI. This follows from the 0.1 beta and features several updates. Same keys apply as last time. No screens this time as it looks pretty identical so see this for info/screens etc.

Source: Main server (BrutalUK.com) or Mirror 1 (Rapidshare.com) or Mirror 2 (Hotfile.com)

Release (Win32): Main server (BrutalUK.com) or Mirror 1 (Rapidshare.com) or Mirror 2 (Hotfile.com).

Enjoy!
Posted on 02 Apr 2010 by Tom
AITestBase 0.2 Beta -BeTre- Source [EXTNL][CLEAN]
As promised here is the cleaned source for the release below.

Source [VC9]: BrutalUK.com or Rapidshare.com or Hotfile.com.

Release (Win32 only): BrutalUK.com or Rapidshare.com or Hotfile.com.

Previous releases can be found here or via this blog.
Posted on 30 Mar 2010 by Tom
AITestBase 0.2 Beta -BeTre- [EXTNL]
Okay, got another release for you. This is the AITestBase project with the Behaviour Tree.



Win32 only right now, I'll drop the source off tomorrow when its cleaned. Giving in for the night now, been working on this for around 9 hours today and I've had enough. Progress may slow down for a few days as I'm expecting a new GFX card tomorrow or Wednesday so I'll have to take a few hours off whilst I install it and give it a spin. Anyway, The behaviour tree is loosely based on LibBehavior. Give it a go, I've found that usually the player wins right now, but I'll put a bit more effort into making it closer tomorrow.

Release (Win32 only): here or mirror here or here.

*Edit* Added new mirror [HF]
Posted on 29 Mar 2010 by Tom

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